The Long-Awaited Lesson on Modding: The Game's New Quest Corrects a Longstanding Issue
The space ninja adventure known as Warframe, an experience where you can feed yourself to a giant mouth and pilot futuristic vehicles, has launched a new update. The Vallis Undermind showcases the creative flair that has become synonymous with Warframe in more recent times.
The new content, made available this week, brings in a new mushroom-themed warframe that performs a unique animation, along with a whole new explorable fungal area. However, it also revisits core concepts, with another quest aimed at making sure this complicated, expansive long-running online game is accessible for new players.
The Arrival of "The Teacher"
Titled “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's fundamental yet complex systems: the mod system.
In Warframe, mods are augments that can be equipped on your warframe or arsenal to improve their stats. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Dedicated players often craft hour-long videos about idealized builds that use powerful mods in combination to create devastating effects.
“Many players likely started their journey, seeing mods, not really understanding it,” said a key developer. “I think it was really important, at the end of the quest, for players to think, ‘Wow, modding is interesting. I want to try more of this.’”
A Collaborative Effort
“The Teacher” was developed in a collaboration between the core team, who provided the narrative sauce, and an external team, who designed the mission, which will be introduced to new players.
In the quest, the player is tasked with obtaining a component for their ship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and melee weapons, and forces them to engage with the mod system to effectively show its potential.
Many of the external team were longtime players, but some were newcomers, according to a principal games designer. This fresh viewpoint that was essential.
“Our initial step involved observing new players and go right play through the tutorial and take prodigious notes on everywhere they fell out,” the designer said. Introductory tutorials presented the mod system. But the team observed these weren't effective for all.
“Certain players missed fundamental guidance where the game highlights it saying equip the modification,” he said.
Closing an Important Loop
Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" focuses on different aspects. There will be some long-time players who desire more advanced content, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that executing this is quite complex.
“There’s lots of little tweaks and background details there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.
“Adjustments to the armament to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “But you don’t want to say to people, 'oh yeah, actually on a base level mod, you only got a few percentage chance to proc an elemental effect.' How can you teach this mechanic effectively?”
Veterans will naturally recognize these mechanics and understand how it works, but new players have to be taught to notice these details.
“This type of design work that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “However, this oversight meant that we never really told people how to use mods.”
Months of Effort
“A tremendous amount of work is required for just making a seemingly straightforward quest that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to design content featuring a preferred figure.
“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
Streamlining the Beginning
In the 12 years since its release, Warframe has been in a consistent battle with its own new user introduction. There are many intricate mechanics that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that scale in complexity depending on how much time you want to invest. A previous patch improved the introductory experience so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.