Tom Clancy's The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game
The gritty world of Tom Clancy’s The Division will be adapted into a dice-based role-playing experience. A collaboration has been formed to create a tabletop RPG set within the franchise’s apocalyptic setting. The project has been announced, with a funding drive planned to begin in April of 2026.
"This endeavor will bring the franchise’s distinctive tension, strategic depth, and iconic world-building to the tabletop, offering fans a new way to engage with The Division through deep narrative and mission-based gameplay," states an announcement.
Initial offerings will include a starter set, core rulebooks, a Game Master screen, miniatures, and several premium versions.
Delving Into The Division's Dystopian World
In this setting, a deadly virus known as Green Poison was released in NYC, plunging the nation into chaos. As the crisis escalates, society crumbles and violent factions emerge, turning the urban landscape into a battlefield. To preserve law and order, the authorities {activate|deploy] The Division, a secret cell of undercover operatives. That’s where the agents come in.
Development on the RPG has been underway for approximately three years, and it is reportedly finished. The forthcoming Kickstarter campaign will serve as a pre-launch sales platform to access a broader market, particularly in North America. Manufacturing is slated to begin right after the campaign, with shipping expected for later in 2026.
An Innovative Tactical System: The GRIS System
A preview at the system confirms it uses 10-sided dice predominantly through its proprietary GRIS system, promoting a streamlined and strategic approach. Players leverage abilities to assemble small dice pools, typically between one and five d10s.
- Instead of summing the total, participants choose a single “resolution die” from the pool.
- This die is then compared against a target difficulty.
- Achieving a natural 10 grants additional bonuses, such as increased harm or enhanced aid.
Engagements Emphasize Tactical Placement and Situational Insight
Battles prioritize placement and situational awareness, mirroring the video games. Factors like cover, elevation, or visibility have a direct impact dice rolls. This mechanic is designed to favor coordination and smart positioning over simple statistics.
A Thematic Wound System
The way injuries is managed adds a compelling narrative layer. Operatives have a wound threshold; sustaining too much damage reduces their capabilities by decreasing the size of their dice pool.
- At critical condition, an operative collapses, but is not unconscious.
- They can still crawl and take limited actions, emulating the last stand seen in many shooter games.
- Any agent knocked down must roll on a trauma table, risking persistent effects like trauma or crippling injuries.
A Ready-to-Play Adventure
A publicly available Quickstart Guide will be released in the near future. It includes a pre-made introductory scenario titled Ashes of Murray Hill. In this scenario, the group spearhead the hunt for a lost doctor squad and must thwart an assault by the violent Rikers gang, who have seized control of that Manhattan district. More specifics and the complete product lineup will be detailed near the Kickstarter start date.